The Implementation of Virtual Reality in Teaching Abstract Mathematical Concepts at the Elementary School Level

Syailla Afifah, Kiki Riska Ayu Kurniawati, Habib Ratu Perwira Negara, Habibi Ratu Perwira Negara, Lalu Sucipto

Abstract


Abstract: This Systematic Literature Review, titled "Utilizing Virtual Reality for Teaching Abstract Mathematical Concepts at the Elementary School Level," sources literature from indexes such as Scispace, Elicit, and Google Scholar, with publications spanning the years 2013 to 2024. The findings indicate that, in the quest to enhance abstract mathematical learning at the elementary school level, Virtual Reality (VR) technology demonstrates its superiority in creating a profound and engaging learning environment. The use of VR stimulates various cognitive aspects, including the comprehension of numeric and geometric concepts, spatial reasoning, and higher-order thinking skills. Recent innovations, exemplified by applications like Cartesian-Garden, showcase the ongoing development of VR learning experiences with a specific focus on Cartesian coordinate systems. Although the research provides positive support for the impact of VR technology, further investigation is warranted to comprehensively understand its implications in the context of abstract mathematical education at the elementary school level.


Keywords


Virtual Reality in Education; Abstract Mathematical Learning; Elementary School Curriculum; Cognitive Stimulation in Mathematics; Innovative VR Applications.

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