Systematic Literature Review: The Impact of Vocabulary Games Improving Studentd’s Vocabulary

Baiq Siti Humaeratul Azizah, Winda Sari, Hidayati Hidayati, Irwandi Irwandi, Moh. Fauzi Bafadal, M. Hudri

Abstract


Abstract: This study adapts a systematic literature review study which aims to investigate the effect of games on increasing students' vocabulary in learning English. Vocabulary is one of the keys in learning a language, especially English, because having a vocabulary that is quite influential on the four skills that students need to master. The purpose of this research is to review the effectiveness of games in increasing vocabulary in learning English. The method used in this study is the SLR (systemstic literature review) method. Data collection is done by documenting all articles that have similar research in a research report. The articles used in this study were 10 journal articles, both notional and international, which were obtained from the Google Scholar database. The results of this study provide strong evidence regarding the effectiveness of the game method in increasing students' vocabulary in learning English. The practical use of these findings can be maximized by educators and adopt policies in designing learning strategies that are more optimal for increasing students' vocabulary in learning English.

Abstrak: Penelitian ini mengadaptasi penelitian systematic literature review yang bertujuan untuk menginfestigasi pengaruh games dalam meningkatkan kosakata siswa dalam pembelajaran Bahasa inggris. Kokasata merupakan salah satu kunci dalam mempelajari suatu Bahasa, khususnya Bahasa inggris, karena memiliki kosakata yang cukup berpengaruh terhadap empat keterampilan yang perlu dikuasai oleh siswa. Tujuan penelitian ini adalah meninjau keefektifan games dalam meningkatkan kosakata dalam pembelajaran Bahasa inggris.Metode yang digunakan dalam penelitian ini adalah metode SLR (systemstic literature review). Pengumpulan data dilakukan dengan mendokumentasi semua artikel yang memiliki penelitian serupa dalam laporan penelitian. Artikel yang digunakan pada penelitian ini sebanyak 10 artikel jurnal baik itu nosional maupun internasional yang diperoleh dari database google scholar. Hasil dari penelitian ini memberikan bukti yang kuat mengenai efektifnya metode games dalam meningkatkan kosakata siswa dalam belajar Bahasa inggris. Penggunaan temuan ini secara praktis dapat dimaksimalkan oleh pendidik dan mengambil kebijakan dalam merancang strategi pembelajaran yang lebih optimal untuk meningkatkan kosakata siswa dalam pembelajaran Bahasa inggris.


Keywords


Systematic Literature Review; Vocabulary; Games; English Language Learning.

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References


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