IMPLEMENTASI LMS LENTERA 101752 UNTUK PENGUATAN KOMPETENSI DIGITAL GURU DALAM PEMBELAJARAN LITERASI ADAPTIF DI SEKOLAH DASAR
Abstract
Abstrak: Kegiatan pengabdian ini dilatarbelakangi oleh kebutuhan penguatan kompetensi digital guru sekolah dasar serta kebutuhan alternatif pembelajaran yang lebih fleksibel pada sekolah mitra yang menghadapi gangguan pembelajaran akibat banjir musiman. Kegiatan bertujuan meningkatkan kompetensi digital guru melalui implementasi LMS LENTERA 101752 serta pelatihan pengembangan media berbantuan Generative AI dan Augmented Reality (AR). Kegiatan dilaksanakan melalui pelatihan dan workshop dengan mitra guruSD Negeri di, Kabupaten Deli Serdang, yang melibatkan 21 guru. Evaluasi dilakukan melalui observasi selama kegiatan serta pre-test dan post-test kompetensi digital. Data pre-test dan post-test dianalisis secara deskriptif dengan membandingkan nilai rata-rata sebelum dan sesudah kegiatan, menghitung selisih peningkatan nilai dan persentase peningkatan, serta menentukan proporsi peserta yang mengalami peningkatan nilai Hasil evaluasi menunjukkan rata-rata nilai meningkat dari 62,11 menjadi 82,63 atau meningkat 20,53 poin (33,05%) dengan N-gain 0,54 (kategori sedang) dan 94,74% peserta mengalami peningkatan nilai. Kegiatan memberikan progres positif terhadap kompetensi digital guru dalam memanfaatkan LMS, Generative AI, dan AR untuk mendukung pengembangan pembelajaran yang lebih fleksibel dan interaktif.
Abstract: This community engagement program was motivated by the need to strengthen elementary school teachers’ digital competence and provide more flexible learning alternatives in a partner school affected by seasonal flooding. The program aimed to improve teachers’ digital competence through the implementation of the LENTERA 101752 Learning Management System (LMS) and training in developing learning media using Generative AI and Augmented Reality (AR). The activities were conducted through training and workshops involving 21 teachers from a public elementary school in Deli Serdang Regency. Evaluation was conducted through observation during the activities, as well as pre-test and post-test assessments of teachers’ digital competence. The data were analyzed descriptively by comparing the mean scores before and after the activities, calculating the difference and percentage increase, and determining the proportion of participants whose scores improved. The evaluation results showed that the mean score increased from 62.11 to 82.63, representing an increase of 20.53 points (33.05%), with an N-gain of 0.54 (moderate category), and 94.74% of participants showing an improvement in their scores. The program demonstrated positive progress in teachers’ digital competence in utilizing LMS, Generative AI, and AR to support more flexible and interactive learning.
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DOI: https://doi.org/10.31764/jmm.v10i5.42267
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