PEMBUATAN SOAL KUIS INTERAKTIF BERBASIS KAHOOT! DAN QUIZIZZ DI LINGKUNGAN GURU PAUD

Andrisyah Andrisyah, Bayu Rima Aditya, Oscar Karnalim, Aditya Permadi, Dina Fitria Murad, Fathul Jannah, Irawan Nurhas

Abstract


Abstrak: Pandemi covid-19 mendorong para guru PAUD di Indonesia untuk beralih ke pembelajaran online. Hal tersebut menjadi tantangan untuk dapat mengemas pembelajaran online agar tetap menarik, interaktif dan menyenangkan. Kegiatan pengabdian kepada masyarakat ini bertujuan membantu guru PAUD mengaplikasikan platform Kahoot! dan Quizizz dalam pembuatan soal kuis interaktif berbasis online. Metode yang dilakukan adalah berupa pemberian pelatihan yang meliputi kegiatan ceramah, diskusi, tanya jawab, dan praktik langsung. Adapun hasil kegiatan pengabdian kepada masyarakat yang diikuti oleh 100 guru PAUD Se-Bandung Raya ini meliputi dokumentasi kegiatan, video materi, evaluasi kegiatan, dan soal kuis yang telah dibuat. Sebagai kesimpulan, kegiatan pengabdian kepada masyarakat ini telah menunjukkan bahwa guru PAUD telah mampu mengaplikasikan platform Kahoot! dan Quizizz untuk membuat soal kuis interaktif. Selain itu, hasil kegiatan ini juga menunjukkan bahwa guru PAUD telah mampu mengaplikasikan kedua platform tersebut dalam dua device berbeda: 1) membuat soal kuis menggunakan laptop, dan 2) mengedit soal kuis menggunakan smartphone. Kegiatan pengabdian masyarakat ini memberikan dua kontribusi utama. Pertama, kegiatan pengabdian masyarakat ini menawarkan dua platform berbeda dalam satu pelatihan, sehingga memberikan kesempatan kepada peserta untuk memilih paltform yang paling sesuai dengan karakteristik peserta. Kedua, strategi praktik secara online yang telah diterapkan dalam kegiatan.

Abstract: The COVID-19 pandemic has pushed early childhood teachers in Indonesia to switch to online learning. This is a challenge to be able to package online learning to keep it interesting, interactive, and fun. This community service activity aims to help early childhood teachers apply Kahoot! and Quizizz in making online-based interactive quiz questions. The method used is in the form of providing training which includes lectures, discussions, questions and answers, and direct practice. The results of community service activities, which were attended by 100 early childhood teachers throughout Bandung, included activity documentation, material videos, activity evaluations, and quiz questions that had been made. In conclusion, this community service activity has shown that early childhood teachers have been able to apply Kahoot! and Quizizz to create interactive quiz questions. In addition, the results of this activity also show that early childhood teachers have been able to apply the two platforms on two different devices: 1) create quiz questions using a laptop, and 2) edit quiz questions using a smartphone. This community service activity provides two main contributions. First, this community service activity offers two different platforms in one training, thus providing the opportunity for participants to choose the platform that best suits the characteristics of the participants. Second, the online practice strategy that has been applied in this activity can be used as a reference for other researchers.


Keywords


Interactive Quiz; Kahoot!; Quizziz; Early Childhood Teacher Education

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DOI: https://doi.org/10.31764/jmm.v5i6.4851

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